Migrated over from Hazzard@lemm.ee

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Joined 3 months ago
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Cake day: June 28th, 2025

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  • Haha, perfectly valid, thanks for the clarification!

    Edit: Just realizing who you are here, and wanted to express my gratitude! Bazzite has been the thing that finally allowed me to feel comfortable ditching Windows on a gaming living room PC, with all my finicky requirements for HDR and a clean controller-driven experience, and it’s been a fantastic decision.




  • Very cool! I’ve only just recently gotten to experience the joys of AV1 for my own game recordings (Linux is way ahead of Windows here), and dang is it nice. 10 minute flashback recordings of 4K HDR@60 for only 2.5GB, and the results look fantastic. Can just drag and drop it over to YouTube as well, it’s fully supported over there.

    Glad to see things moving, I’ll be eager to check this out in a few years once it has wider support!



  • Yeah, legitimate 8K use cases are ridiculously niche, and I mean… really only have value if you’re talking about an utterly massive display, probably around 90 inches or larger, and even then in a pretty small room.

    The best use cases I can think of are for games where you’re already using DLSS, and can just upscale from the same source resolution to 8K rather than 4K? Maybe something like an advanced CRT filter that can better emulate a real CRT with more resolution to work with, where a pixel art game leaves you with lots of headroom for that effect? Maybe there’s value in something like an emulated split screen game, to effectively give 4 players their own 4K TV in an N64 game or something?

    But uh… yeah, all use cases that are far from the average consumer. Most people I talk to don’t even really appreciate 1080p->4K, and 4X-ing your resolution again is a massive processing power ask in a world where you can’t just… throw together multiple GPUs in SLI or something. Even if money is no object, 8K in mainline gaming will require some ugly tradeoffs for the next several years, and probably even forever if devs keep pushing visuals and targeting upscaled 4K 30/60 on the latest consoles.