That’s what NodeJS and Deno are.
The point of the browser support means it runs on modern Web technologies and doesn’t need external binaries (eg: OpenSSL). It can literally run on any JS, even a browser.
That’s what NodeJS and Deno are.
The point of the browser support means it runs on modern Web technologies and doesn’t need external binaries (eg: OpenSSL). It can literally run on any JS, even a browser.
Just going to mention my zero-dependency ACME (Let’s Encrypt) library: https://github.com/clshortfuse/acmejs
It runs on Chrome, Safari, FireFox, Deno, and NodeJS.
I use it to spin up my wildcard and HTTP certificates. I’ve personally automated it by having the certificate upload to S3 buckets and AWS Certificates. I wrote a helper for Name.com for DNS validation. For HTTP validation, I use HTTP PUT.
I’ve also used .local but .local could imply a local neighborhood. The word itself is based on “location”. Maybe a campus could be .local but the smaller networks would be .internal
Or, maybe they want to not confuse it with link-local or unique local addresses. Though, maybe all .internal networks should be using local (private) addresses?
I’ve been using uBOLite for about a year and I’m pretty happy with it. You don’t have to give the extension access to the content on the page and all the filtering on the browser engine, not over JavaScript.
I just recently started working with ImGui. Rewrite compiled game engines to add support for HDR into games that never supported it? Sure, easy. I can mod most games in an hour if not minutes.
Make the UI respond like any modern flexible-width UI in the past 15 years? It’s still taking me days. All of the ImGui documentation is hidden behind closed GitHub issues. Like, the expected user experience is to bash your head against something for hours, then submit your very specific issue and wait for the author to tell you what to do if you’re lucky, or link to another issue that vaguely resembles your issue.
I know some projects, WhatWG for one, follow the convention of, if something is unclear in the documentation, the issue does not get closed until that documentation gets updated so there’s no longer any ambiguity or lack of clarity.
My open-source, zero dependency JS library for requesting and generating certs with dns01: https://github.com/clshortfuse/acmejs
I only coded for name.com but it is compatible with anything really. Also can run in the browser, which could be useful in a pinch.
I have just dumped code into a Chrome console and saved a cert while in a pinch. It’s not best practices of course, but when you need something fast for one-time use, it’s nice to have something immediately available.
You could make your own webpage that works in the browser (no backend) and make a cert. I haven’t published anything publicly because you really shouldn’t dump private keys in unknown websites, but nothing is stopping you from making your own.