Understandable! I’ll keep an eye on the project for the future!
I might try running it in bottles and see what the experience is like.
Understandable! I’ll keep an eye on the project for the future!
I might try running it in bottles and see what the experience is like.
Any progress on the plans for a native Linux client or Web Interface? Last I checked there was only a Windows client available (although it could be ran within proton to be fair).
While Windows is no doubt the popular gaming OS ATM, I think you’ll find a much higher population of Linux users amongst the self-hosted crowd.
Your service is exactly what I want for my GOG library, so I’d love to give it a spin!
BTW you CAN do DNS in a unifi gateway. It just requires making dnsmasq entries through shell. Perfect solution? No. But it gets you there with no additional hardware.
I mean speaking from experience, its resurrected a couple problematic CPUs for me. CPU pins no, pads on an LGA style CPU, sure.
I’m with catloaf. Consistent CPU soft locks point to a possible bad memory module or CPU.
Clear CMOS.
Try removing one memory module at a time.
See if there is an option to disable hyperthreading in bios.
Another thing to try is to remove the CPU, careful not to damage the LGA pins on the motherboard, and clean the CPU contacts with alcohol. Take care to ground yourself out and the case before handling the CPU out of socket.
I use TubeSync to do the downloading and then have Jellyfin as a frontend player. Seems to work pretty good for me and was pretty quick to stand up in docker.
I having one of those things… Ya’ know a picture with words…
Heroic Games Launcher could be the answer. The GameVault devs wouldn’t need to reinvent the wheel with a Linux client dealing with all the proton sand boxing. Just add to the heroic launcher.
Looks like someone has already had a similar thought too…
https://github.com/Heroic-Games-Launcher/HeroicGamesLauncher/issues/2951